dreamfab was founded in 2010 and started as a mobile game producer & publisher. During the first 3 years dreamfab launched 8 games mainly on the Apple App Store, but also on the Google Play Store, Mac App Store, Amazon Appstore, Blackberry App World, Kongegrate & Wooglie. Most of those games have been successfully launched and have seen great chart positions e.g. Chasing Yello with more than 20 million downloads having reached the #1 position of the iTunes Games Charts in more than 40 countries.
In 2014 it was time for a new era, where dreamfab started to focus on investing into Indie Game Studios, that create high quality mobile games, giving them the freedom to work on their own IPs and create the games they have always dreamed of. dreamfab also brings in its expertise on how to monetize a game best without hurting the user experience.
But since eventually everything depends on a successful game launch, dreamfab’s funding gives the teams also the freedom to decide between self-publishing with support of dreamfab’s strong marketing expertise or third party publishing with support of dreamfab’s broad business network enabling the teams to find the right publishing partner.
With dreamfab the teams simply get more options to find the best way to get the well deserved awareness for their games by optimizing monetization and marketing campaigns leading to revenues which enable them to have long term prosperity.